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©2009-2010 ~geissinger-design
:icongeissinger-design:

Artist's Comments

The shots were created using only open source software. Modelling and texturing with blender 2.48a, rendering with luxrender 0.6rc2, postwork with gimp 2.6.

The guitar has ~130.000 polygons and has been modelled in 10 hours of work, using mostly subsurfaces. Rendertimes were between 2 and 8 hours per image, making a total rendertime of over 20 hours.

The logo is a homage to the original Fender logo.

Comments


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:iconbloodden:
I couldn't believe it was not some dick trying to pass off a photo as a 3d model untill I realised that real guitar strings don't look like that and have a different sort of end. Extremely well done work.
:iconjylhis:
Very nice I'm also using blender and I use indigo renderer. Do you know which one is better luxrender or indigo?

--
Check also my gallery: :gallery:

Member of: 3D-Asuarus and The3DArtistClub
:icongeissinger-design:
Thanks for your compliments.

@jylhis: I never tried indigo but I heard it renders little faster and cleaner. I stuck to lux cause of other reason. You should try lux too, as its for free
:iconnoughtagroos:
Owning a Strat myself, all I can say is that you really nailed it. Great job.

--
For whom is the funhouse fun? Perhaps for lovers.
- John Barth, Lost in the Funhouse
:iconhera-of-stockholm:
Rock on!

--
Never knock on Death's door; ring the doorbell and run (he hates that)

Found in these Groups:

group avatar #3-Dimensions
We are here We are waiting [-_-]

Details

May 7, 2009
393 KB
393 KB
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